A yarn game for knit night

Hank a Freak

Untwist a hank, drape it on the swift, and crank it into a center-pull cake. Keep the hank calm: crank too hard and it freaks out, let it go slack and the cat gets ideas.

SkeinWound by a machine, ready to knit from.
start HankA long loop, folded and twisted so it locks together.
BallRound, wound by hand, rolls under the couch.
goal CakeFlat on top, pulls from the center.
Pick your yarn

Setting up the table…

  • Hold anywhere, or hold Space, to crank. Keep the needle inside the teal band.
  • When a knot rides in, ease off before it reaches the guide.
  • Tap the cat, or press C, before it swats the yarn.
  • If the hank freaks out, tap fast to untangle it.